Starlink will soon be able to support competitive online gaming, thanks to upcoming latency enhancements, according to SpaceX CEO Elon Musk.
Currently, the latencies for SpaceX’s satellite internet network can range from over 20 milliseconds to as high as 88ms. As a result, you can already game on Starlink, but you may encounter significant lag during an online first-person shooter session, depending on the connection quality.
According to Musk, theoretically Starlink should only need 10ms to route the internet data, if all the impediments can be removed. “Looking at speed of light as ~300km per millisecond & satellite altitude of ~550km, average photon round-trip time is only ~10ms, so a lot of silly things have to happen to drive ping >20ms,” he added.